The SaLamander Project is a collaborative project coordinated by researchers and educator at The Center for Advanced Technology in Education at the University of Oregon. This project aims to create a resource that frames and focuses the need for a Community of Practice surrounding the use of Learning Objects in the Second Life MUVE.
The project is to enlist people in collaborating together to find, index, and discuss aspects of MUVEs that have educational value and share in the research, development, and training opportunities associated with those factors.
Bits and pieces - ideas, tools, technology, learning and other things that might be considered 'useful stuff' for students and others!
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Welcome to the 2009 Teaching and Learning Innovation Award Ceremony Acknowledging and celebrating excellence and innovation in blended learning at The. - ppt download
Welcome to the 2009 Teaching and Learning Innovation Award Ceremony Acknowledging and celebrating excellence and innovation in blended learn...
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The Horizon Report 2010 identifies and describes emerging technologies likely to have a large impact on teaching, learning, or creative inq...
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The Forbidden City: Beyond Space and Time is a partnership between the Palace Museum and IBM. The goal of the project is to provide the mea...
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A very helpful posting from John Miller on Creating Engaging and Interactive Online Nursing, Medical, and other Courses John mentions the u...
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